Scallywag
Halo 4 Multiplayer map built in Halo 4’s Forge editor
Core Responsibilities:
Researched Halo 4 multiplayer level design to understand its core mechanics.
Designed and iterated on the level, utilizing peer feedback and level design concepts.
Noteworthy:
First fully designed Halo 4 map I have created.
Worked around many technical engine limitations and issues.
Built a pirate ship boarding themed Halo 4 map while still integrating the core mechanics that make Halo 4 fun.